Skills & Action Points in 4e
I’ve been doing a lot of thinking about D&D 4e, specifically about the
skill system, and the lack of non-adventuring skills. I’ve decided
that I like this.
Here’s why.
Your typical gaming group has a mix of players, from your tactician,
who can’t help making an optimized character, to the actor, with an
involved history, and abilities that make sense for that background.
By eliminating paid backgroud skills, the actor doesn’t have to
sacrifice as much character ability to match the character’s history.
Which brings me to action points. I’m not seeing any reason for
players to save action points, so in my game, I’m going to allow
players to spend an action point, to fill in a bit of convienent
backstory. Flashback scenes are nothig new, but I like the idea of
spending a point, allowing the player to take an author stance, and
declare a thing that happened in the past, that could give a
situational bonus (I keep thinking about all the flashbacks in the
Highlander series).
What are other people using action points for?