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Introducing… Fighty

October 29th, 2009

I’m always looking for new ways to play games online better. Recently, I got a Google Wave invite and immediately started looking for ways to wave the game. There are a couple of dice roller robots out there (unfortunatley, robots are pretty slow at the moment), a neat card tool, which simulates a deck of playing cards, and a couple other things.

A friend of mine set up a D&D 4E game on Wave, based on Revenge of the Giants, which I was lucky to signup in time to play. This has already been discussed enough by the DM, gamefiend (see previous link) and one of the other players, Wyatt, so I’m not going to add anything there.

I’ve been spending a lot of time filling in one of the gaps that wave doesn’t do well yet, and given the nature D&D 4E, I feel is important. The battlemat.

So, Fighty is born. It’s a gadget for Google Wave, which uses a custom map from Maplib.Net. It’s a bit of a hack, as I’m not the greatest programmer in the world, but it’s just getting to the point where it is useful.

Let me know what you think.

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dan

  1. Trent
    October 30th, 2009 at 20:00 | #1

    Got a link to your source repository?

  2. Trent
    October 31st, 2009 at 04:09 | #2

    Whoops, had the wrong email address there

  3. October 31st, 2009 at 10:44 | #3

    Not yet… Right now, all the PHP does is pass the maplib ID, all the real work is in the JavaScript. When I get the source in a public repo, i’ll update the page.

  4. Chris Clouser
    October 31st, 2009 at 22:06 | #4

    Hey, just tried this out – excellent stuff! I’m very impressed. I wrote a dice bot for Wave, but Javascript is beyond my ken, so I was basically waiting for someone to figure this part out so I could latch on to those coattails!

    Thank you for this.

  5. November 1st, 2009 at 02:03 | #5

    @Chris Clouser
    Which bot is yours? Glad you like it. It’s still got a lot of work to go, but it’s pretty exciting here.

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