My PAX recap
I don’t want to write a long post about my trip to PAX East, but I want to touch on some points that really made the thing worthwhile.
- ChattyDM pimping one of SarahDarkmagic’s encounters over brunch in the PRU food court
- Not being able to play in the Dark Sun preview, so voulenteering to DM it on Sunday.
- Dinner, Drinks and D&D at the Asguard Pub with the RPG Blogger crew, and the WotC crew that was working PAX. I didn’t even know that places let you play games in public, the waitress was awesome, and I had a blast.
- Trying (and failing) to score a Saturday pass.
- Talking games for the better part of Saturday with Quinn from At-Will, at whose house I was crashing for the weekend.
- Running the Dark Sun Preview, which is one of the best written short adventures I’ve seen, kudos to Chris Tulach (Seriously, if you get a chance to play this, do it because it is awesome.)
- Getting to bend Luke Crane’s ear a bit about Burning Wheel, Mouse Guard, and Freemarket. He was extremely tolerant.
Which brings me to something. Everyone I met at PAX East was classy, friendly, and eager to make the weekend awesome. We gamers should do stuff together more.
On thing. I didn’t see any of the events. No keynote, no panels, no screenings, no concerts. I’m a little disappointed by this, but I wouldn’t trade what I did get to do for anything, so I guess it’s all good.
Either way, I’m looking forward to my next con (ConnectiCon), and trying to find more opportunities to play in public in the meantime.